Animal Crossing Countdown - T minus 1
It's time ...
Some people have mentioned that they find it
strange that the new Animal Crossing :
Wild World has so much in common with the
original GameCube title. There are three schools of thought
here:
1 - Nintendo went with a "ain't
broke, don't fix" philosophy.
2 - They
figured that moving to (the ultimately more satisfying) handheld platform was
change enough.
3 - All of the really
wacky ideas are being saved for
Revolution.
Of these three, I think
that number 3 will end up being the closest to the truth. The "inclusive"
nature of the Revolution controller is begging to be paired with an
addictive-yet-non-traditional game, and AC fits the bill to a tee. And Miyamoto
specifically used the events surrounding the
AC:WW
release to drop the bomb that there is
another
secret to the Revolution, one that will change the way we interact with
"sandbox" games like AC. Apparently we will all find out what the big secret is
at E3 2006.
See you in the forest
tomorrow ...
Posted: Wed - December
7, 2005 at 10:16 PM